Transformers Scalpel
Transformers Scalpel
Transformers Scalpel
Transformers Scalpel

One of only two Scout Class figures to actually feature in the film (the other was Ejector), Scalpel had a surprisingly memorable role. Referred to onscreen as the Doctor (which isn't necessarily an alternate name, it might just be Megatron's sense of humour) he acted as a mad Decepticon medic. With his flip-up lenses and hammy Germanic accent, Scalpel was something of a hit with audiences and one of a small handful of Decepticons not shown to be killed onscreen (along with Megatron, Starscream and Soundwave - lofty company indeed). He was blown up by Optimus Prime during the warehouse fight in IDW's comic adaptation, but that was a pile of steaming dung and should be ignored. However, it is possible he was due to be killed but spared intentionally in the final draft of the script. The model was reused in Dark of the Moon as Megatron's long-suffering medical drones.

Another very unusual thing about Scalpel is that only one toy version of him was made - only Overload and Ejector also achieved this feat from among the onscreen characters in Revenge of the Fallen.


Scalpel's alternate mode is a microscope. It looks basically nothing like the one seen in the film - or at least as far away as you can get while still looking like a microscope. It's been a while since I've been around microscopes, but this looks like one of those things at the opticians that test your eyes (possibly with radar; you can smell the mercury).

There's not really much else to say about it but seeing as I managed a couple of paragraphs berating Ejector for being dreadful, it would be remiss of me not to go to the same efforts while pointing out that Scalpel's not bad, really. I mean, the toy microscope still resembles a microscope. He still has the join lines, not to mention some purple paint apps that are baffling in this mode but at least Scalpel is nicely detailed. The main lense-arm-thing can ratchet up and down as well. Scalpel is also passably in scale for use by Leader-class figures. Of course, as an actual microscope it is pretty huge compared to anyone except maybe bloody Ejector.


A lot of moving parts are packed into Scalpel, resulting in a complex transformation. Of course, the most difficult part is doing it without any bits falling off. The two halves of the microscope casing that fold behind to form Scalpel's back pop off too easily. The arms pop off too easily. And the legs... the legs are a complete nightmare - ball-joints held in place by small, thin plastic connectors which will probably split after while.

Scalpel's level of resemblance to his CG model is bizarre. He's basically got a main body that's a totally different size, shape and colour to that seen onscreen but somehow the head (with its' big eyes) and the scuttling legs more than make up for this. The lenses over his eyes can be pulled off, but he looks a bit terrifying without them. The biggest problem is that some fiddling with the legs (and thus clipping them back in whenever they fall off) is required to get him to stand. In theory Scalpel has decent articulation what with his six independent legs but the balance issues undo a lot of this.


Despite the frustrating way he tends to fall apart Scalpel is quite endearing. The way the highly unusual robot mode unfolds from the microscope is rather neat and does some distance to making up for neither of the modes being able to do much other than sit there. The onscreen Doctor was clearly designed without toy friendliness being a priority, so the engineers have done a good job to get even the basic features into an action figure. However, once you get past his unorthodox looks Scalpel doesn't hold the attention particularly well.