American cartoons of its' era, Challenge of Gobots was made with
minimal continuity in the episodes. This allowed the stations which picked
it up to air it in any order they pleased, while also meaning the show
was easy to catch up with for young viewers. It frequently relies on reset
buttons and the status quo staying the same - examples are the way Cy-Kill
escapes pretty much every episode, and the same regulars are seen in 99%
of episodes. The few multiple-part episodes were shown on successive days.
majority of episodes can still be watched in any random order, there are
a few problems with the airing order, and a few places where shuffling
things around is beneficial. So here are the changes I've made to the
- Most obviously,
moving the five-part "Gobotron
Saga" storyline up to follow on from the original "Battle
from Gobotron" miniseries. Not only does the first mini give
the most logical prelude to Cy-Kill's capture and imprisonment, but
the serial introduces Vamp, Scorp and Pincher (semi-regulars for much
of the series), not to mention the Powersuit/Courageous system, again
seen in a number of episodes.
- I've bunched
Small Foot's regular appearances together later in the run, making them
episodes 50 to 57.
It makes more sense considering her portrayal within these episodes
as a standard member of the UNECOM team, rather than a 'guest' from
Gobotron. The exceptions are "Invasion
from the 21st Level", which I've left near the start to fit
in better with Braxis' chronology, and "The Gobotron Saga".
In either of these she could just be a 'guest' herself. I've also moved
Threat" to behind "Cy-Kill's
Cataclysmic Trap" and "Doppelganger".
The latter explicitly references Small Foot's inexperience, while the
former must happen ahead of "Doppelganger" due to the role
of Snoop in its' plot.
- I've moved
"Fitor to the Finish"
back a little so it's not happening next to the similarly-themed "Escape
big resequencing comes at the end when the writers have the temerity to
introduce some continuity. Thus it goes something like this: -
Gobots That Time Forgot" gets to go at the start, introducing
some new characters (Gunnyr, Ace and Dart) and sort-of acting as a transition
- Next up
is "Guardian Academy",
which introduces Tri-Trak, Tork and Twister.
- Then there's
"Quest for New Earth",
featuring Tri-Trak and Twister on active Guardian duty, implied to be
for the first time.
Secret of Halley's Comet", "Terror
in Atlantis" and "Et Tu,
Cy-Kill" all feature one or more of Twister, Tork and Tri-Trak
on regular Guardian service.
- Then "Mission
Gobotron" not only features characters introduced in "The
Gobots That Time Forgot" and "Guardian Academy", but
the narrative functions as a nice last episode.
I've tried not to reorder anything for the sake of it, and obviously there
are still some continuity errors (such as Tork turning up long before
"Guardian Academy", in "The
Gift"), but I think it irons out a few unnecessary problems.
And, y'know, it's my site =) Seriously, feel free to contact
me if you've spotted any massive flaws, or can suggest any other changes.