|Code Name: HELIX|
Helix was invented to feature in the Rise of Cobra tie-in video game, and was an obvious choice for padding out the film's toyline. She was also stuck in a comic by IDW, which revealed she was a cheap Hong Kong thriller-style gun-chick of Asian origins with all the personality of wet toast. Thankfully, no-one gives a fuck what IDW have to say.
Like most of the Rise of Cobra figures, Helix owes more to the Alias-style techno-spy genre than the original line's army influences - in fact Helix's fetish-fulfilling costume (two stacked chokers?!?) is very reminiscent of the gear that show always contrived to fit Jennifer Garner into, though obviously Helix looks more human than she ever did. Taken in isolation of the rest of the largely forgettable film line, it's actually an interesting change, and at least Helix is more colourful than most of the other figures that came out alongside her.
Anyone who liked the IDW take will note the figure looks about as Asian as Duke, though I personally count this as a plus - the line already has Jinx fulfilling the stereotyped Asian action chick quota. The cast is generally very good, especially the head with its' interesting two-tone hairstyle. The jump-suit is nicely designed on the whole, with some nice details, though there are perhaps a few too many kinky buckles. The only real fault are the grey parts on the underside of the arms - these look fine when the arms are straight, but moving the arms much breaks the lines up in an unrealistic fashion.
is rounded out with the usual high-tech weapons Rise of Cobra
figures received - while these include the usual oversized and useless
spring-loaded weapon, but there's also a grey rifle, a pair of futuristic
pistols and a scary-looking machete for throat-slitting. It all fits
nicely with her look. Helix benefits from looking nothing like any of
the other female characters in the line's history, meaning she makes
a decent filler figure for 25th Anniversary collections.