Takatoku Z-Gokin Big Dai X STThe ST version of Big Dai X measures around five and a half inches tall, and has an impressive weight for such a small figure. The vast majority of the torso is diecast metal, as are the legs below the knees. The thighs, feet and the centre of the chest are chromed, with the rest largely made up of very solid-feeling plastic. The cross on the face seems to be made of slightly softer stuff, presumably to cut down on the risk of snapping.

Takatoku Z-Gokin Big Dai X STMy example, as you can tell, is missing a few parts - notably the shoulder pad, fist and knee winglet from the left-hand side, not to mention the back of the head. Still, I find you get the basic idea from this example, and the good construction means it's held together well enough to make a good impression. The figure should also have a great big chromed sword taller than itself, but mine obviously doesn't.

Takatoku Z-Gokin Big Dai X STAs you might expect from a non-transforming figure, the basic shape has a strong resemblance to the robot's onscreen appearance... Of course, as Clover and Tomy have both demonstrated, expectation and achievement are different things, so it's nice to see that Big Dai X has very good proportions. The figure is also nicely detailed, with lots of engraved panel lines and notches, not to mention neat white paint applications in appropriate places.

Takatoku Z-Gokin Big Dai X STWhere there's less accuracy is the colour scheme. Whether it was based on a preliminary design of just down to Takatoku wanting to make the toy compete with Popy's colourful offerings, the show's quasi-realistic scheme (mainly red, with white trim and the odd bit of bare machinery) has been elaborated. The X on the face is yellow, as are four raised areas on the fronts of the legs, and the cuffs. Silver has been added to the legs and arms (the latter by means of foil stickers), while the hands, shoulder joints and knee winglets are blue. While I'd have preferred the Real Robot styling of the show model, this still doesn't look bad at all.

Takatoku Z-Gokin Big Dai X STWhile the ST Big Dai X (Little Dai X?) can't transform or convert, it's not totally bereft of features. Firstly there's some decent articulation for 1980, with the legs moving at the hip and knee enough to make a decent enough simulation of walking poses. The arms can rotate at the shoulder and also lift out - sadly, the left arm on mine isn't stiff enough to replicate the 'arms raised' standard pose seen in the shot at the top of the article. The head can't move, though - unsurprising compared to contemporaries, but nevertheless a little disappointing.

Takatoku Z-Gokin Big Dai X STThere are even three - count 'em, three - action features built into the figure. Firstly there's the traditional spring-loaded fists, which is no doubt to blame for the missing left hand on mine and those missing from many others. The second is rather neat - two plastic doors on the chest open up to reveal a pair of firing missile launchers, activated by trigger paddles on the robot's chest. The third is less impressive - small levers on the outsides of the feet move the chrome 'claws' on the feet forwards about a quarter of an inch.

I'm rather taken by Big Dai X, to be honest. The design has some wonderful flourishes, and while the ST might not be a dynamo of action it does what an ST is surely meant to do - looks good without costing a bomb. There's a satisfying heft to the little guy, and Takatoku's thoughtful presentation means he looks great. Lovely stuff.